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 Fighting Fantasy Adventures
 Warlock of Firetop Mountain
 guide for all of the book warlock of firetop mount
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MichaelP

United Kingdom
9 Posts

Posted - 14 Dec 2004 :  19:37:01  Show Profile  Reply with Quote
hi,guide for all of the book hope you enjoy.

(1) You enter the caverns of Firetop Mountain
(71) Go West at the first junction - A sleeping Orc!
(301) You are Lucky and the Orc does not wake up
(208) Ignore the door and continue northwards
(397) The next door you'd like to open
(240) You open the box - a snake!
(145) You kill the Snake - Bronze Key #99 (+1 Luck)
(363) Open the door, two Orcs are singing and drinking
(370) Attack the two drunken Orcs
(116) You win the battle
(378) Open the 'Farrigo Di Maggio' box
(296) You learn the Dragonfire spell
(42) You leave the room and come to a three-way intersection
(113) Another junction
(285) Go North - a man is screaming behind a door
(213) Try the door - it's locked - Skill test to break it down
(36) You break down the door - a crazy man is inside!
(263) Try to calm him down. helpful rumours are given (+1 Luck)
(314) Continue onwards, another door; ignore it
(300) Ignore the next room and continue up the corridor
(303) A Portcullis with two levers
(128) Pull the right lever, like the man suggested
(58) Walk East at the intersection
(15) Stop and eat provisions (+Stamina!, +1 Skill)
(367) Continue along the passage
(323) Go East at the next junction
(255) Go East
(193) Open the sturdy wooden door
(338) You want to take the jewelled eye from the statue
(75) The Iron Cyclops statue comes to life! Defeat it
(93) You return to the junction with the Jewel, Key #111 (+3 Luck)
(8) You arrive back at the junction and head North
(273) A Barbarian! You must kill him; Mallet, 5 Wooden Stakes
(189) A gallery of paintings - you'll look at them
(25) The Warlock's picture scares you (-1 Skill)
(340) But you may hold your jewel up to the painting
(31) A clue? (+2 Skill points) You continue north
(90) Eat provisions if needed, then continue north
(253) Nothing in the Pear-Shaped room, so leave
(73) Ahead you hear a flowing river...
(218) Ring the bell for the Ferryman
(272) Pay him 3 Gold Pieces
(7) You're safely across the river!
(104) Open the large timber door in front of you
(49) A dark room. Bam! You're hit on the head (-2 Stamina)
(122) 4 Zombies! Charge them with your sword.
(282) Kill the 4 Zombies (+2 Luck after the first one is defeated)
(115) Go to the dead body in the northeast corner
(313) Take the Gold and Sword (+1 Luck, +1 Skill)
(221) Look at the items you've just taken
(27) The Sword is enchanted! (+2 initial & current Skill, +2 Luck)
(110) You find 10 Gold Pieces
(319) Time to be moving on...
(81) A noise prompts you to leave the room quickly
(205) A crypt! This place gives you the creeps
(380) Go to the crossroads
(37) Go north
(366) Go through the narrow opening in the north wall
(89) You cautiously descend the stairs...
(286) Three bodies; ignore them and tiptoe through the room
(107) Press on
(197) A portcullis drops behind you. Press on forwards
(48) Go east
(391) Go up the northward passage
(52) Go north at the T-intersection
(354) Go west at the bend
(308) Go north to the door
(54) Go through the door
(179) A Minotaur! You must kill it
(258) 8 Gold Pieces, Red Key #111, eat provisions (+2 Luck)
(54) You leave the room and go back to the junction
(308) Go south at the crossroads...
(160) ...and arrive at another crossroads
(267) Go south again
(246) You're now at a 3-way junction; go north
(329) You are faced with all four directions; go east
(299) Don't bother checking for secret passages -- proceed north
(359) You are at a crossroads; choose west
(385) You're at a 3-way junction -- go north to the dead-end
(398) You find a knob with a handle in the rock face. Push it.
(364) A small doorway slides open! Climb through.
(373) You follow a passage northwards to a crossroads.
(85) Go north
(106) A Dragon's cave! Look for another means of attack.
(126) You recall the 'Farrigo Di Maggio' Dragonfire spell
(26) The Dragon is blown away into the darkness
(371) You find a passageway to the west. Eat provisions. (+3 Luck)
(274) You enter a room with a harmless old man sitting at a table
(356) Greet the man courteously -- he reveals himself as the Warlock!
(358) He has been expecting you. Look through your pack for a suitable weapon.
(105) Use the Eye of Cyclops against the Warlock
(382) The Warlock is blown away by the jewel
(396) You enter the next room using two of your keys
(242) A treasure chest! You have keys with you which might fit...
(139) 99 + 111 + 111 = ???
(321) All three keys fit in the locks;
(169) The lid of the chest comes open;
(400) Your Quest Is Over and the treasure is yours!

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